i cant even get past level 1 because the turrets are turning around but they dont do that in portal
Portal Hotline Miami
Hi, I'm Anthony and this is my Prototype/Concept game which is a mashup of Portal and Hotline Miami. This isn't a full game, so not all of the features are implemented which I would have liked and there aren't very many maps. I've added a download link, aswell as a web player incase you use chrome or just prefer it in a standalone player :)
This is mainly to get people's feedback to see if they like it, or to give inspiration to another developer :)
The game was made in Unity and took just over a week, it was a good learning experience for me, so even if people don't enjoy it much, it was still worth it :D
Thanks for reading and I hope you enjoy the game. Please give me feedback on Twitter (or on this site if it's possible) :D
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It's a mashup of portal & hotline miami, so although they don't turn around in portal they do stay still, and I was trying to find that middle point between the 2 games whilst keeping the difficulty.
I would recommend making the turrets turn slowly instead of immediately setting the angle to the players position.
Hi thanks for the feedback, this was only meant to be a small prototype but if I were to expand it in the future I'd probably have this. At the moment the delay from when the turret notices you to when it shoots is a bit too small and makes it so there are no real tactics to it, its just spamming the bullets as fast as possible, so I do see where you're coming from.